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EmuCR: yuzuyuzu Git (2019/01/22) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #2035 from lioncash/fwd-decl
* yuzu/configuration/configure_input_player: Forward declare types where applicable
* yuzu/configuration/configure_touchscreen_advanced: Remove unnecessary header inclusions
* yuzu/configuration/configure_per_general: Remove unused header inclusions
* yuzu/configuration/configure_debug: Remove unused header inclusions
* yuzu/configuration/configure_system: Remove unused header inclusions
* Merge pull request #2038 from jroweboy/loading-progress-bar
* Change const char* to const char[]
* Fix mingw compile error and warnings
* Add fade out effect to the loading screen
* Set Minimum Size to the same as renderwindow
* Remove blue box around loading screen
* Change the background color of Stage Complete to yuzu blue
* Rename step 1 and step 2 to be a little more descriptive
* Prevent estimated time from flashing after slow shader compilation starts
* Move progress bar style into constexpr strings
* Hide progress bar on Prepare step
* QT: Upgrade the Loading Bar to look much better

Download: yuzu Git (2019/01/22)

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