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EmuCR: yuzuyuzu Git (2019/02/13) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #2099 from greggameplayer/BGRA8-Framebuffer-Real
* Implement BGRA8 framebuffer format
* Merge pull request #2114 from lioncash/global
* renderer_opengl: Remove reference to global system instance
* Merge pull request #2110 from lioncash/namespace
* core_timing: Rename CoreTiming namespace to Core::Timing
* Merge pull request #2104 from ReinUsesLisp/compute-assert
* kepler_compute: Fixup assert and rename engines
* Merge pull request #2108 from FernandoS27/fix-cc
* Fix incorrect value for CC bit in IADD
* Merge pull request #2109 from FernandoS27/fix-f2i
* Corrected F2I None mode to RoundEven.
* Merge pull request #2068 from ReinUsesLisp/shader-cleanup-textures
* shader_ir: Remove F4 prefix to texture operations
* shader_ir: Clean texture management code

Download: yuzu Git (2019/02/13)

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