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EmuCR: yuzuyuzu Git (2019/03/17) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #2251 from bunnei/skip-zero-flush
* gl_rasterizer: Skip zero addr/sized regions on flush/invalidate.
* Merge pull request #2249 from lioncash/ipc
* ipc_helpers: Allow pushing and popping floating-point values
* Merge pull request #2246 from lioncash/opus-fork
* externals: Update opus to latest master
* Merge pull request #2245 from lioncash/unused-def
* kernel/thread: Actually remove the definition of ExitCurrentThread()
* Merge pull request #2244 from bunnei/gpu-mem-refactor
* video_core: Refactor to use MemoryManager interface for all memory access.
* Merge pull request #2243 from bunnei/mem-simplify-cache
* memory: Simplify rasterizer cache operations.
* Merge pull request #2129 from FernandoS27/cntpct
* Corrections, documenting and fixes.
* Use u128 on Clock Cycles calculation.
* Implement 128 bits Unsigned Integer Multiplication and Division.
* Correct CNTPCT to use Clock Cycles instead of Cpu Cycles.

Download: yuzu Git (2019/03/17)

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