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DuckStation Git (2020/07/23) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* libretro: Include m3u in valid_extensions
* Update compatibility list
* HostInterface: Move 'System shut down' message to SDL
* Qt: Ignore resume states when "Save state on exit" is unchecked
* libretro: Implement disk control interface
* System: Support loading m3u playlists
* Common/FileSystem: Add IsAbsolutePath() and tests
* System: Preload CD images to RAM when switching/loading state
* Qt: Support binding multiple buttons/axis to controllers
* GPU/HW: Fix off-by-one in wrap-around VRAM writes

Download: DuckStation Git (2020/07/23)

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