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EmuCR: DuckStation DuckStation Git (2021/11/10) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Common/CueParser: Remove redundant check for CATALOG
* NoGUI: Fix incorrect mask in modifier lookup
* Qt: Correct behavior of sorting in game list model
* Common/FileSystem: Fix a couple of warnings from #2716
* Common/Timestamp: Use tuple for comparison operators
* Update gamedb with new hashes for colliding games
* Merge pull request #2715 from stenzek/pvd-hash
* System: Use exe hash plus pvd hash for image hash code
* ISOReader: Make fields public/accessible
* vsprops: Add DynamicLibrary.props

DuckStation Git (2021/11/10) : 1fichier anonfiles bayfiles bowfile dailyuploads letsupload megaup mixdrop send thaicyberupload uptobox zippyshare

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