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EmuCR: PCSX2PCSX2 Git (2022/05/23) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits. The PCSX2 project has been running for more than ten years. Past versions could only run a few public domain game demos, but newer versions can run most games at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3.

PCSX2 Git Changelog:
* input-rec: add back safeguard around controller input hook and dont deref null virtual pads
* input-rec: ensure controller logging is disabled by default
* Cmake: Link InputRecording
* Qt: Remove rich discord presence button.
* GameList: Mark search directory cells as read-only
* input-rec: remove frame-advance and adjust folder structure
* input-rec: append `.p2m2` automatically when browsing for a file
* input-rec: cleanup VS and CMake project files
* input-rec: refactor core code, freeze wxWidgets version
* input-rec: begin achieving parity in Qt
* input-rec: Remove `DISABLE_RECORDING` usages
* DMAC: Testing a constant value is always true. (#6122)
* Qt: Cancel game list scanning when VM starts
* Host: Add game list refresh/cancel calls
* GameList: Add region string/fix cached progress increment
* ci: fix windows release asset structure
* gs-hw: remove tales of abyss cu hack.
* gs-hw-tc: add some assertions on source scale.
* gs-hw-tc: set scale in missing create source path.
* gs-hw: fix invalid reference to target texture.
* Core: Fix LnxFlatFileReader compile error with Qt
* ci: add SSE4 support for tagged Qt builds
* HW: Use more sensible variable names for logging
* DMAC: Remove some old defines, optimize case statements
* ci: build the right solution file for Qt builds
* ci: update docs
* ci: create simpler and more efficient release pipeline
* ci: make build workflows re-usable, extract common scripts
* ci: improve workflow organization
* GzippedFileReader: Fix index creation
* Everything: Get rid of wx entirely from the Qt build
* Everything: Remove a **lot** of wx, and px nonsense
* Common/StringUtil: Handle error returns in StdStringFromFormatV()
* Qt: Get rid of wx module init

PCSX2 Git (2022/05/23) x86: 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop pixeldrain send uptobox zippyshare
PCSX2 Git (2022/05/23) x64: 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop pixeldrain send uptobox zippyshare
Source: Here

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