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EmuCR: rpcs3 rpcs3 Git (2022/08/08) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* System.cpp: Replace std::filesystem usage (#12474)
* Update MoltenVK (#12456)
* Tuning
* rsx: Erase surface background when reloading after a pitch mismatch
* rsx: Stubs for pitch conversion
* shared_mutex: Optimize busy-waiting by detecting waiters and try to steal the notifying bit
* LV2: Re-add dropped optimization by previous commit
* LV2: Move nearly all notifications out of all mutex scopes including IDM
* IdManager.h: Do not lock IDM mutex if the preliminary ID check failed
* LV2: Make sys_mutex and sys_lwmutex lock-free, add some busy waiting in sys_mutex_lock
* LV2: Move memory unlocking outside of mutex ownership and make it conditional
* A fix of _spurs::add_workload
* LV2: allocation-free synchronization syscalls
* SPU: Postpone notifications to afterward group mutex ownership
* LV2: Add busy waiting before entering atomic wait
* LV2: Minor optimization regarding signal flag
* LV2: Postpone thread notifications to afterward mutex ownership(s)
* Do not use lv2_obj::g_waiting when not needed in sys_timer_usleep

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rpcs3 Git (2022/08/08) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
Source: Here



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