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EmuCR:DeSmuMEDeSmuME Git (2023/02/19) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* OpenGL Renderer: Fix bug where the Depth L-Equal Polygon Facing option would fail to become enabled when running OpenGL 3.2 or later. (Regression from commit ab38d17. Note that this bug does affect the 0.9.13 release build.)
* OpenGL Renderer: Silence compiler warnings.
* GFX3D: Move some last bits of static data floating around in gfx3d.cpp into the GFX3D struct, and then make the instantiation of the struct itself static.
* GFX3D: Fix longstanding potential overflows related to polygon lists by reducing POLYLIST_SIZE from 20000 to 16383.

DeSmuME Git (2023/02/19) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
Source: Here

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