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EmuCR: PCSX2PCSX2 Git (2023/02/24) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* GS-tc: Fix Wreorder-ctor warning.
* GS: Bump shader cache version.
* GS-d3d: Check each channel individually if it overflows and do corrections.
* GS-metal: Check each channel individually if it overflows and do corrections.
* GS-vk: Check each channel individually if it overflows and do corrections.
* GS-ogl: Check each channel individually if it overflows and do corrections.
* GS-hw: Use rgb color for second output instead of alpha.
* GS-HW: Remove debug message, partial Clang format GSRendererHW.cpp
* GS-HW: Slightly better check for target expanding
* GameDB: Various fixes
* GS-HW: Improve GS read target detection, avoid reading dirty targets.
* GS-HW: Improve clear detection and avoid making bad render targets
* GS-HW: Drop to CPU CLUT w/e invalidate only if dirty covers whole tex
* MCD: Stop Memcard Folders spamming the console/OSD when saving a game
* GS/HW: Make readback-on-close a HW fix
* GS/HW: Track which bits are actually written to targets

Download:
PCSX2 Git (2023/02/24) x64: 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
Source: Here



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