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EmuCR:DeSmuMEDeSmuME Git (2023/03/07) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* GFX3D: Obsolete and remove the VERT struct, since OpenGL, and SoftRasterizer are now both receiving their vertex data in fixed-point.
* SoftRasterizer: Read in vertex data data as fixed-point instead of as floating-point.
* Remove superfluous x/y/z names from Vector2s16, Vector2s32, Vector2s64, and Vector2f32 union data types, since it is extremely unlikely that these extra names will ever be used. Just use names "x" and "y", which are the most likely to be used for these kinds of 2-element vectors.
* SoftRasterizer: Do some minor refactoring and code cleanup, and also prepare SoftRasterizer to accept fixed-point vertex data.

DeSmuME Git (2023/03/07) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
Source: Here

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