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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/03/19) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1246 from nicolasnoble/exe2elf
* Merge branch 'exe2elf' of github.com:nicolasnoble/pcsx-redux into exe2elf
* Fixing tools Unix builds.
* Forgot one exclusion.
* Adding exe2elf.
* Merge pull request #1245 from nicolasnoble/debugger-8mb
* Fixing debugger's 8MB behavior.

PCSX-Redux Git (2023/03/19) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare

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