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EmuCR: PCSX2PCSX2 Git (2023/03/19) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* GameDB: fixes for True Crime - Streets of L.A.
* Core: Use auto for ryml noderefs
* GameDB: remove SoftwareRendererFMVHack from Siren 2
* Qt:i18n: Adding I18N comments for translators, minor typo fixes (#8048)
* GameDB: Readd Tex in RT for Xenosaga Ep.III
* GameDB: Add partial target invalidation to Ratchet Gladiator/Deadlocked
* GS-TC: Update draw rect on draw + invalidate bad match old targets
* GS-HW: Update dirty PCRTC framebuffer on output
* GameDB: Add partial target invalidation to ZoE 2nd Runner + MGS2
* GS-HW: Don't bilinear dirty rects by default, added as upscale hack.
* GS-TC: Fix dirty rect sizes and merging.
* GS: Fix up some dirty behaviour, allow dirtying by page
* GameDB: Correct Dog's Life fixes
* GS-TC: Remove uses of Surface Offsets where possible.
* GS-TC: Rewrite rect translation
* GS-TC: Fix up expand targets when mixing 24 and 32bit.
* GameDB: Add needed updates for Siren 2 and Legion
* GS-TC: Remove uses of Surface Offsets where possible.
* GS-HW: use page aligned rects for inexact matches when possible
* GS-HW: Correct region size when source is in render target
* GameDB: various fixes
* GameDB: remove not needed game fix for Yakuza
* GS/CRC : purge Yakuza CRC hack
* GS-SW: Fix rects for sw dumps
* HW-CRC: Draw glass smash on CPU in Burnout 3

PCSX2 Git (2023/03/19) x64: 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare
Source: Here

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