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EmuCR: yuzuyuzu Git (2023/03/17) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #9955 from liamwhite/color-blend-equation
* vulkan: disable extendedDynamicState3ColorBlendEquation on radv
* Merge pull request #9931 from liamwhite/sched
* vk_scheduler: split work queue waits and execution waits
* Merge pull request #9933 from vonchenplus/texture_format
* video_core: Update texture format
* Merge pull request #9951 from Morph1984/save
* configure_audio: Fix output mode setting not saving
* Merge pull request #9939 from german77/vibration
* input_common: sdl: Only send last vibration command
* Merge pull request #9941 from german77/settings
* yuzu: Move audio settings to audio section
* yuzu: Remove console id setting
* Merge pull request #9943 from vonchenplus/gentleman
* video_core: Fix ogl status error when draw_texture
* video_core: Invalid index_buffer flag when inline_index draw
* Merge pull request #9936 from liamwhite/m_this
* kernel: additional style fixes to KThread, KProcess
* kernel: fix clang build
* kernel: remove unnecessary finalize calls
* kernel: convert KProcess to new style
* kernel: convert KThread to new style
* kernel: prefer std::addressof
* kernel: convert KResourceLimit
* kernel: remove kernel_
* kernel: remove gratitutous attribute usage
* kernel/svc: convert to new style
* kernel: convert miscellaneous
* kernel: conver KScopedLock, KScopedResourceReservation, KSessionRequest, KSharedMemory, KSpinLock
* kernel: convert KAbstractSchedulerLock
* kernel: convert KMemoryLayout, KMemoryRegion*, KPageTableSlabHeap, KPriorityQueue
* kernel: move KMemoryLayout for NX board
* kernel: remove KLinkedList
* kernel: convert KConditionVariable, KLightConditionVariable, KLightLock
* kernel: convert KPort, KSession
* kernel: convert GlobalSchedulerContext, KAddressArbiter, KScopedSchedulerLockAndSleep, KThreadQueue to new style
* Merge pull request #9942 from liamwhite/speling
* general: fix spelling mistakes
* general: use codespell to identify spelling mistakes
* Merge pull request #9913 from ameerj/acc-dma-refactor
* gl_rasterizer: Implement AccelerateDMA DmaBufferImageCopy
* Refactor AccelerateDMA code
* Merge pull request #9923 from liamwhite/kht
* kernel: add timer pointer to KThreadQueue
* Merge pull request #9928 from german77/super_nfp
* service: nfp: Improve implementation
* Merge pull request #9925 from ameerj/gl-sync-signal
* OpenGL: Prefer glClientWaitSync for OGLSync objects
* Merge pull request #9917 from Morph1984/the-real-time
* perf_stats: Check multicore first
* hid: Use nanosecond timestamps instead of ticks
* core: Promote CPU/GPU threads to time critical
* native_clock: Wait for 10 seconds instead of 30
* native_clock: Use RealTimeClock instead of SteadyClock
* steady_clock: Introduce a real time clock
* native_clock: Re-adjust the RDTSC frequency
* Merge pull request #9916 from liamwhite/fpu
* kernel: clone fpu status on CreateThread
* Merge pull request #9822 from ameerj/buffcache-ssbo-addr
* buffer_cache: Add logic for non-NVN storage buffer tracking
* Merge pull request #9906 from german77/metroid2
* input_common: Increase mouse sensitivity range
* Merge pull request #9912 from liamwhite/err
* hle: rename legacy errors to Results
* Merge pull request #9904 from liamwhite/ws
* kernel: fix WaitSynchronization
* Merge pull request #9896 from Kelebek1/d24s8
* Check all swizzle components for red, not just [0], pass float border color rather than int

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