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EmuCR: CitraCitra Git (2023/04/08) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #6412 from GPUCode/wayland-oops
* emu_window_sdl2: Respect hidpi
* OpenGL: Check for threading support
* video_core: Disable async shader loading with strict contexts
* RenderWidget: Set WA_DontCreateNativeAncestors
* Merge pull request #6410 from vitor-k/qt-vsync
* bootmanager: set the surface format based on vsync
* bootmanager: make main_context a unique_ptr
* bootmanager: remove unnecessary includes
* citra_qt: fix vsync configuration being possible while a game is running

Citra Canary Git (2023/04/08) x64 : bayfiles gofile multiup pixeldrain send
Source: Here

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