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EmuCR: DolphinDolphin Git 5.0-19200 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #11710 from TellowKrinkle/SDL2Framework
* CMake: Remove custom SDL2 find script
* CMake: Enable CMP0099
* Merge pull request #11722 from noahpistilli/write-dl-entry
* Reload DLList on call to KDDownload
* Merge pull request #11720 from Pokechu22/hookable-event-recursive-mutex
* HookableEvent: Use std::recursive_mutex instead of std::mutex
* Merge pull request #11711 from AdmiralCurtiss/ios-fs-stats
* IOS/FS: Filter files exposed to the emulated system in ReadDirectory() and GetDirectoryStats().
* IOS/FS: Implement GetNandStats().
* IOS/FS: More accurate cluster calculation in GetDirectoryStats().
* IOS/FS: GetDirectoryStats() should return an error if the given path is not a directory.
* Merge pull request #11741 from AdmiralCurtiss/ppc-class
* PowerPC: Refactor to class, move to System.

Dolphin Git 5.0-19200 x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Dolphin Git 5.0-19200 Android : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here

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