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EmuCR: rpcs3 rpcs3 Git (2023/05/15) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* SPU Executable Code Dumping Tool
* vk: Minor refactor in OOM handler to skip scans if we already found a match
* vk: Refactor memory allocators to easily inspect device properties
* vk: Use gc to clean up stale surface cache resources instead of fudging with frame counters.
* vk: Rewrite draw call setup sequence to avoid OOM situations introducing stale descriptors
* vk: Don't erase texture cache images directly. Use gc instead.
* vk: Implement max VRAM override in config
* vk: Refactor the vram exhausted handler
* vk: Refactor vram exhausted handler to minimize risk of UAF hazards
* vk: Tune resource quotas
* vk: Improve spill robustness
* vk: Lower scratch dimension alignment to 256 to minimize wastage
* rsx: Do not allow 'compatible' check to pass if the size does not match
* Logs: fix Stack Cell Errors setting reading
* System.cpp: Make boot of disc updates more strict
* Get the font directory from Windows (#13825)

rpcs3 Git (2023/05/15) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here

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