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EmuCR: yuzuyuzu Git (2023/09/11) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #11450 from lat9nq/no-vk-device-fix
* yuzu-qt: Use Null when OpenGL is not compiled
* yuzu-qt: Update API Text for broken Vulkan
* configure_graphics: Capture by reference
* configure_graphics: Fix handling of broken Vulkan
* Merge pull request #11436 from liamwhite/bad-format
* shader_recompiler: always declare image format for image buffers
* Merge pull request #11456 from liamwhite/worse-integrity-verification
* core: implement basic integrity verification
* Merge pull request #11465 from Kelebek1/skip_remaining_reset
* Do not reset the command buffer command count each time
* Merge pull request #11467 from Kelebek1/fix_decode
* Fix data source version 1 command looping
* Merge pull request #11470 from GPUCode/bundle-vvl
* renderer_vulkan: Remove debug report
* cmake: Add option to fetch validation layer binary on android
* vk_buffer_cache: Respect max vertex bindings in BindVertexBuffers (#11471)

yuzu Git (2023/09/11) : 1cloudfile gofile multiup pixeldrain send uloz

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