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EmuCR: yuzuyuzu Git (2023/12/31) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #12509 from liamwhite/ktrace
* k_capabilities: simplify KTrace map skip logic
* Merge pull request #12486 from t895/debug-ci
* actions: android: Build relWithDebInfo on main repo
* Merge pull request #12527 from DCNick3/log-more-sdl-errors
* yuzu_cmd: Report more SDL errors
* Merge pull request #12521 from ReillyBrogan/fix-wayland-appid
* Fix Wayland appId
* Merge pull request #12520 from t895/settings-tomfoolery
* android: Expose anisotropic filtering setting
* android: Center switch setting title when no description is present
* android: Pair fastmem toggle to CPU Debug toggle
* Merge pull request #12479 from GPUCode/linear-bcn
* video_core: Fix buffer_row_length computation for linear compressed textures
* Merge pull request #12487 from liamwhite/clip3
* shader_recompiler: use default value for clip distances array
* shader_recompiler: respect clip distance limits in indexed store

yuzu Git (2023/12/31) : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive

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