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EmuCR: Project 64Project64 Git (2024/01/04) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Core: Update CX86RecompilerOps::COP1_S_SQRT to work with fpu exceptions
* Core: Unmap FPU_Float with writing to m_FPR_UDW
* Core: update Format_Name to match FPU_STATE
* Core: Get CX86RecompilerOps::COP1_S_CMP to work with exceptions
* Core: CX86RecompilerOps::COP1_CF should be able use the mapped FPStatusReg if is mapped
* Core: Add being able to get FPU_FloatLow from CX86RegInfo::FPRValuePointer
* Core: Add x86 asm opcode Jnp
* Core: CX86RegInfo::FPRValuePointer when the format is FPU_Dword it should be using m_FPR_UW
* Core: CX86Ops::OrConstToVariable should be a dword_ptr not a word_ptr

Project64 Git (2024/01/04) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Project64 for Android : Project64 for Android

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