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EmuCR: rpcs3 rpcs3 Git (2024/02/12) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* overlays: localize sendmessage confirmation
* Thread.cpp: Explicitly state difference type in thread_ctrl::wait_for_accurate
* Fixup HW thread switch delay condition for performance
* Improve cpu_flag::yield handling
* PPU/LV2: Implement HW threads switching delay when signaling higher priority threads
* vk: Don't panic on encountering the exotic mesa drivers
* vk: Emit a strong warning if dozen is detected as the currently loaded driver.
* vk: Make more features "optional"
* vk: Improve driver detection for dozen and lavapipe
* rsx: Lower some performance warnings to trace to reduce log spam
* Buildfiles improvements
* Stop including x86 intrinsics in other architectures
* Don't include x64 options when building arm64
* Update CMake requirements in BUILDING.md

rpcs3 Git (2024/02/12) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source: Here

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