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EmuCR: PCSX-ReduxPCSX-Redux Git (2024/04/28) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1641 from DanEEStar/feature/mips-gdb
* Add homebrew formula for GDB with Mips support
* Merge pull request #1647 from Giragast/memory_editor_export
* Allow memory editors to export directly to a file
* Merge pull request #1645 from Giragast/goto_in_more_memory_editors
* Allow keyboard modifiers to adjust the target Memory Editor in the Assembly widget
* Merge pull request #1644 from alextwomey/main
* feat: changes to pad re analog toggle

PCSX-Redux Git (2024/04/28) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive

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