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EmuCR: PCSX2PCSX2 Git (2015/10/13) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* pcsx2 debugger: don't use erased iterator
CID 146848 (#1 of 1): Using invalid iterator (INVALIDATE_ITERATOR)
8. use_iterator: Using invalid iterator existing.
Directly edit the value through the iterator.
* i10n: add zh_TW
* pcsx2: exit function if we can't allocate an xmm register
Allocation must always succeed
* GS-Wnd: Fix UI to show UI percentage. Set defaults for the title bar. Add a sort of lie mode omodec, which says you are using progressive when Interlace(Field) is active as this most isn't technically interlaced but actually half FPS, see this comment https://github.com/PCSX2/pcsx2/issues/832#issuecomment-141248883
* Merge pull request #880 from PCSX2/coverity-negative-index-array
pcsx2: forbid negative index of array in case of register allocation failure
* pcsx2: replace error message with a dev assert
Code mustn't be reached. Otherwise registers aren't properly freed

Download: PCSX2 Git (2015/10/13)
Source: Here

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