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EmuCR: rpcs3 rpcs3 vulkan-latest-wip Git (2016/03/09) is compiled. rpcs3 vulkan-latest-wip is a branch of rpcs3.rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )

rpcs3 vulkan-latest-wip Git Changelog:
* Use LAYOUT_GENERAL during clear; move renderpass begin to draw call end
* Change render target layout before clearing
* Fix minor regressions that occured during merge
* Make render-targets GPU resident
* Check for linear tiling support for all usage attributes
* Fix vulkan swap modes for nvidia, edit CMakeLists
* Add OGLCompiler and SPIRV as well
* Add OSDependent libs
* More CMakeLists fixes (glslang)
* Attempt to fix CmakeLists error
* Factor out _aligned_malloc functions to WIN32 only
* Fix texture create function
* More fixes for gcc
* Fix alot of warnings in VKGSRender project
* Fix gcc error about passing function result by reference
* Properly set up vulkan API version when creating instance
* Exclude apple from vulkan windowing stuff as it is not supported
* fix linux path for vulkan glsl compiler
* Link explicitly against vkstatic.1.lib
* Casse
* Isolate vulkan to WIN32 only for now
* Remove linking against vulkan-1.lib
* Define WIN32_KHR only for windows
* Fix generic indexed drawing bugs
* Start preparations for merge
* Fix build; Minor fixes
* Rebase on current master; Refactor vertex upload code

Download: rpcs3 vulkan-latest-wip Git (2016/03/09) x64
Source: Here


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