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EmuCR: PCSX2PCSX2 Git (2022/12/18) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* USB: Don't register the device if the DeviceType is none.
* USB: Don't crash and burn if there is no ini file for pcsx2.
* SDLInputSource: Custom hint support
* SettingsInterface: Add Key+Value setting support
* LayeredSettingsInterface: Simplify checked unwraps
* Input:SDL: Add more hints
* wxSettingsInterface: Formatting
* Updater: Properly display error messages
* Updater: Disable updater for tags that don't look like official releases
* Updater: MacOS support
* Updater: Use ifdef for multi isa check
* Updater: Formatting
* cmake: Remove PulseAudio dependency
* 3rdparty: Remove libsamplerate
* InputManager: Support for inverted bindings (i.e. pedals)
* USB: Remove IO vector for packets
* USB: Move to Qt (with *significant* refactoring)
* SDLInputSource: Support joysticks as well as controllers
* Config: Add dynamic options to SettingInfo
* Misc: Add StateWrapper
* Common: Add HeapArray
* InputManager: Move GenericInputBinding to core
* PAD: Add bind index to InputBindingInfo
* PAD: Move input-related stuff out
* OpenGLHostDisplay: Fix incorrect EndQuery() on shutdown
* GS/OpenGL: Fix texture uploads in big picture mode

PCSX2 Git (2022/12/18) x64: 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
Source: Here

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