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EmuCR: DolphinDolphin Git 5.0-19401 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #11751 from noahpistilli/discord-rpc
* UICommon:DiscordPresence: Use GameTDB covers for RPC
* Merge pull request #11739 from OatmealDome/iokit-be-gone
* InputCommon: Remove OSX (IOKit) input backend
* Merge pull request #11758 from jbosboom/xinput2-client-pointer
* XInput2: Accept input from keyboards other than the first master
* Merge pull request #11816 from MarioPartyNetplay/gmpe01-fixes
* Update GMPE01.ini
* Merge pull request #11707 from TellowKrinkle/CMakeIconv
* CMake: Use find_package and imported targets for Iconv
* CMake: Add custom FindIconv
* Merge pull request #11822 from AdmiralCurtiss/win-large-memarena
* Common/MemArena: Pass shared memory base file name to GrabSHMSegment().
* Common/MemArenaWin: Handle file mappings >= 4GB.
* Merge pull request #11823 from AdmiralCurtiss/mmap-android
* Common/MemArenaAndroid: Keep fastmem region mapped.

Dolphin Git 5.0-19401 x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Dolphin Git 5.0-19401 Android : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here

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