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EmuCR: rpcs3 rpcs3 Git (2023/05/20) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Debugger: Implement key-scrolling through threads
* Fix spu_fm
* cellSpurs: Fix ready count
* Qt: fix memory leak on midi error
* Qt: Don't refresh mic and midi list in constructor
* mac arm: try to fix compilation
* input: use enum class for pad connection
* input: add option to keep pads connected
* Fix init order for gpu_debug_marker
* Fix init order
* rsx: Fix build after variable rename
* vk: Rename the debug marker to something more appropriate
* Fixup - command buffer wrapping
* vk: C++-ify the debug marker sync object member names
* vk: Do not use raw GPU command buffer handles for any wrapped API calls
* rsx: Perform region clipping in a normalized coordinate space
* vk: Preliminary support for debug markers
* Qt: allow hiding trophy table columns
* VS: set more O2
* MSVC: Ignore base address warning
* Fix some warnings
* Updates
* Windows Use vector for performance counter data allocation
* rpcn: fix some msvc warnings
* Fix log message
* Logs/Debugger: Go-To-Address signal from log text

Download:
rpcs3 Git (2023/05/20) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here



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