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EmuCR: Play!Play! Git (2023/07/01) is compiled. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Reply to ACFLASH commands.
* Tweak delays to make both Tekken 5.1 and Tekken DR happy.
* Use CDVDMAN's CdRead and CdSync for ACCDVD implementation.
* Use ticks to delay CDVDMAN commands.
* Add support for batched ACMEM requests.
* Report player 2 inputs in JVS.
* Add support for DVD CHDs.
* Add taiko11 arcadedef.
* Fix sampling rate multiplier when EE is overclocked.
* Remove other division.
* Improve SPU update timing.
* Clear up some block count stuff.
* Cleanup.
* Allow specification of input mode in arcadedef.
* Add Taiko 8 and Taiko 9 arcadedefs.

EmuCR: Play!

Play! Git (2023/07/01) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
Play! Git (2023/07/01) Android : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here

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