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EmuCR: ShadPS4ShadPS4 Pre (2026/03/10) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* Relocate imports on HLE loads (#4113)
* Recompiler: Implement IMAGE_ATOMIC_CMPSWAP (#4109)
* renderer_vulkan: Force subgroup size to 64 when possible (#4111)
* shader_recompiler: Support 32 thread sharing mode (#4110)
* Improve signal emulation (#4108)

Download: ShadPS4 Pre (2026/03/10)
Source: Here



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