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EmuCR:DolphinDolphin SVN r3068 is released.Dolphin is the first Gamecube emulator able to run commercial games! Even at its early stage some games manage to load and run but not perfectly. Please remember that Dolphin is an experimental GameCube emulator so many games might not run and for the ones that do run you will need a strong PC.

Dolphin SVN changelog:
r3053
Edited wiki page through web user interface.
r3054
Added experimental USB keyboard support. It works almost fine, some keys don't work correctly.
This is my first commit. Tell me if I did something wrong.
r3055
XFB in Single Core thx to Luigi___ on the forum
r3056
Added support for AZERTY keyboard layout. Most keys should now work correctly for AZERTY keyboards, if you set the correct Wii language in Dolphin.To change keyboard layout used, you need to open User\Config\Dolphin.ini and add
the following two lines:
[USB Keyboard]
Layout = {0 for QWERTY, 1 for AZERTY}
r3057
get rid of annoying extra null byte at the end of log lines written to file
r3058
Make OSX running more stable with a single line change. You can't pass nil to makeKeyAndOrderFront and expect it to work well. Also the checking for GL version didn't work because the GL version is defined for all it supports, so first we check if we support GL version 1.3 and if we don't, check if we support 1.2 and set software rendering. Little bit of cleaning in the GL config as well,the checkboxes are default enabled and max aniso wasn't using it's own text ID
r3059
Fix OSX compiling. Still need to rollback nakee's revision 2566 if you want it to link in to a binary though. SMS under my unibody MBP looks like crap, dunno what's wrong
r3060
fix existenze demo! warning: this may be a bad hack :( paging ector
r3061
Only have this in OSX since that is only where it compiles apparently?
r3062
Disabled portaudio on osx for now
r3063
DSP: fixed compiler warnings and 2 crash bugs made the dsp_code test use our lable table rather than the table which was there before (and had few mistakes).The other tests need to be fixed as well.
r3064
Made DSPTool more informative and actually fail when compile fails (right now it kept creating invalid files)
Also, created an example test which uses the INCLUDE directive. Tests are much shorter and human-readable now!
r3065
revert r3060, instead call RecomputeCachedArraybases() once on init.
r3066
The start of the InfoWindow (issue 722). By death2droid.
r3067
Try to fix the fence problem in Paper Mario:TTYD, might fix other things as well. See issue 360 for more details.
r3068
Fixed the names of the BBOX registers, plus a comment about how to fix the return values.

Download:Dolphin SVN r3068 x86
Download:Dolphin SVN r3068 x64



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