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EmuCR:PS2 emulatorPCSX2 SVN r3299 is released. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r3297
GameDB:
* Add SkipMpeg for Guilty Gear X Accent Core Plus (Issue 761).
* Set SVN EOL props to LF for the GameIndex.dbf file, since that's what PCSX2 uses when it generates and/or modifies the file.
r3298
destination block is unknown at recompile time.
In this case mVU assumes the worst-case scenario, that all flag instances will be needed, so it performs some flag shuffling to prep the flag instances in such a way that the next block can read them nicely.
What the new "Block Hack" does, is it assumes that the old flag instances won't be needed, which eliminates a lot of flag shuffling causing a speedup.

Currently the Block Hack plays it very safe, in the case of the current block ending with an indirect jump, it still assumes the flag instances will be needed for the subsequent block, so it does nothing different there;
The times the speedhack actually does something is when your current block ends with a branch, and then the following block ends with an indirect jump (or similar cases). In these cases it would be very odd for future blocks to care about old flag instances from 2-blocks ago, which is why this speed hack should be very safe.
r3299
microVU:
- Fixed a possible infinite recursion problem from my last commit (Fixes Dynasty Warriors 4 crashing...)

Download: PCSX2 SVN r3299
Download: Official Beta Plugins Pack [11 March 2010]
Source:Here

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