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EmuCR:DolphinDolphin SVN r6002 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. OpenCL is enabled in this build.

Dolphin SVN changelog:
r6000
Fixed the crash that occurred while loading and saving states. This change freezes the system while a save state is being made or loaded, ensuring that the sub-systems (e.g. CPU and GPU) is in a consistent state when the save-state is created. Removed the clearing of the JIT cache as invalidated memory would sometimes be jumped to from the block descriptors, causing the crash. Removed the saving of the old JIT unlimited icache from the state as this now serves only as transient data to track what has been compiled in the JIT (and it took up a lot of space). The icache is now saved inside the PPCState.

Fixes issue 2964. (I hope)

HAPPY 6000th!!!
r6001
Use the portable SLEEP() macro in place of Sleep().

r5998 fixes the Center() problem in plugins on OS X.
r6002
Fix a mistake in the menu from revision 5999.

Download:Dolphin SVN r6002 x86
Download:Dolphin SVN r6002 x64
Source:Here

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