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EmuCR:DolphinDolphin SVN r6221 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r6219
Some work on merging the video plugins: Added a new plugin to the solution(shouldn't build by default) which combines the DX9, DX11, and OGL plugins with their common code merged (and some things temporarily removed). In it's current state the plugin is hardly usable. Perhaps someone with knowledge of the video plugins will be able to fix the things I have broken more easily than me(or point me in the right direction). I will continue to work on it as well.

Main Issues:
DX11 is functional with a ~2MB/s mem leak.
OpenGL/DirectX9 have a black display while game runs. (DirectX 9 flashes good display on emulation stop)
Too many virtual function calls. (once everything is working, I will work on removing them)
Won't build on non-Windows in its current state. (mainly EmuWindow will need changes for Linux/OS X)
Probably other stuff.
r6220
Fix "Plugin_VideoMerge" dependencies.
r6221
Forget about something. :p

Download:Dolphin SVN r6221 x86
Download:Dolphin SVN r6221 x64
Source:Here

5 Comments:

  1. please fix the bug in Poképark wii Pikachus great adventure!

    ReplyDelete
  2. is Nichole married?

    ReplyDelete
  3. This comment has been removed by a blog administrator.

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  4. ola alguien me podria esplicar eso de la ipl.bin explicado en versiones anteriores...
    lo que pasa es que no queda claro puesto q al parecer se trata del arranque del logo de gamecube en el emulador....
    me gustaria mucho si me pudieran ayudar o si me dijeran donde consigo la ipl.bin porfavor.

    mi correo es pabloguro.iopablo@hotmail.com.

    ReplyDelete

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