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EmuCR: PrBoom-plus PrBoom-plus v2.5.0.9.test is released. PrBoom-plus is a Doom source port based on PrBoom.

PrBoom-plus v2.5.0.9.test Changelog:
[+] If "-warp" does not have any map number after it, then the game will automatically warp to the first map of all files loaded at the command line. This allows a pwad to be run without concern for where the actual maps start.
[+] Ability to put automap in overlay mode where you want (map_overlay_pos_x/y/width/height config variables).
[+] Added render_patches_scalex/y config variables for custom scaling when "not adjusted" is used.
[+] Emulation of weaponinfo overrun.
[*] Added mouse action for single-click use key presses and for backward motion.
[*] Noclip side-effect which can occur after "intercepts overflow" should not have any effect after level reloading.
[-] Fixed crash on map21 @ Newgothic with "-complevel 10" and above.
[-] Improved emulation of "missed back side" overrun. There is no more desynch on fez1-924.lmp @ fez1.wad, but you still need to add "-setmem dosbox" or "-setmem dos71" command line parameter, because default "dos622" memory layout causes desynch.

Download: PrBoom-plus v2.5.0.9.test
Source: Here

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