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EmuCR:DolphinDolphin SVN r7294 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r7288
Linux build fix.
r7289
some fixes for my last commit
r7290
Replace install wii menu option tools to install wad
Add the option to clear a title from the NANDContentLoader and attempt to reload it
This allows the using the system menu immediately after installing rather than requiring a relaunch
r7291
Get rid of the annoying (and invalid issue creating) 3+ minutes to create cdb.vff
now creation is handled by the gui and takes < 1 second
r7292
deleting a channel via the wii sysmenu works now
Implement ES_DELETETICKET & ES_DELETETITLECONTENT
r7293
Move the cdb.vff file creation out of the wx code
r7294
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.

Download: Dolphin SVN r7294 x86
Download: Dolphin SVN r7294 x64
Source: Here

3 Comments:

  1. Gives me missing "VCOMP100.dll" error. What changed?

    ReplyDelete
  2. Okay, installing "vcredist_x86.exe" vom Microsoft solved the problem :-)

    ReplyDelete
  3. yikes no more xp 64 builds
    i often use those as i have both xp and xp 64


    dr emulator (madmax)

    ReplyDelete

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