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EmuCR:DolphinDolphin SVN r7490 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r7486
New video configuration dialog design:
- added a "Hacks" tab for everything which speeds up emulation
- regrouped stuff in a more sensible way
- Renamed some options to be less confusing.
- by disabling ALL checkboxes, you'll get the most accurate / recommended configuration now
- Merged the ATC options to a single slider with 4 values (with the rightmost being "ATC off")
r7487
Quick fix for Dolphin crashing when using 3D and clicking anywhere on screen. Basically just re-adding something that I removed a while ago... it wasn't needed anymore, apparently it is again.

Note: Newest nVidia drivers break Dolphins 3D (270.xx), not sure why yet, gonna ask around. It really confused me though when trying to fix this issue, spent at least an hour trying to figure out what the hell was going on. I eventually realised a build I knew worked in 3D was having issues...
r7488
Video configuration dialog stuff:
- Introduced a description text field (!!)
- Fixed ALL setting descriptions
- Various other string changes
- Removed the projection statistics setting
r7489
- Do not parse numerous video options from the game inis, like:
Show FPS, Input Display, Statistics, Projection Statistics, EFB Copy Regions, Dump Textures, Dump EFB target, Dump Frames, Free Look, Use FFV1, Show Shader Errors, Texture Format Overlay, WireFrame, Hotkeys and Adapter
- Also removed various game ini config values which were still parsed from the Video section.
r7490
Fix IR pointer of emulated Wiimote if sensor bar position is set to bottom.

Download: Dolphin SVN r7490 x86
Download: Dolphin SVN r7490 x64
Source: Here

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