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EmuCR:DolphinDolphin texcache-rewrite SVN r7444 is released. Dolphin texcache-rewrite is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r7444
Branch off the texture cache rewrites. I'm putting this on a branch because
a) It's very incomplete.
b) The trunk is feature-frozen right now, or at least that's my impression.

Don't get too excited. This code works with the DX11 backend ONLY. The other backends are broken and will crash on start-up. Eventually the other backends should get updated too.

I'm honestly not sure if this work is on the "right track." Whatever gets merged to trunk will be much different than this. Still, here are some of the improvements this branch has compared to trunk:

- Enormous performance improvement for all games...on MY computer. I'd like some feedback from other users.
- The "Accurate Texture Cache" option is obsolete. It now behaves like "Safe" mode, but much faster.
- Render-to-texture effects (aka EFB copies) are virtualized, meaning a high-resolution "look-aside" texture can be used in place of the actual RAM copy if the game made no changes to the texture. This is the same as the "EFB Scaled Copy" feature we had before, BUT...
- The "look-aside" texture can be interpreted with a palette and retain its high resolution! Thus, things like the Twilight Princess map and Metroid Prime's thermal and X-ray visors now work in high resolution.

Download: Dolphin texcache-rewrite SVN r7444 x86
Download: Dolphin texcache-rewrite SVN r7444 x64
Source: Here

6 Comments:

  1. thanks nichole great compile as always

    ReplyDelete
  2. Wow, the performance improvement is tremendous!
    Awesome build!

    Thanks Nic!!

    ReplyDelete
  3. WOW! SO GOOD JOB! Thank you so much!

    ReplyDelete
  4. Unhandled Exception
    Code: 0xC0000005
    Call stack info:
    Dolphin!0x00564D98 : ?
    Dolphin!0x00766966 : ?
    Dolphin!0x00571728 : ?
    0x0824448B : ?

    HELP ME...PLEASE

    ReplyDelete
  5. It's just an experimental branch, why is this on EmuCR? (Good work so far though.)

    ReplyDelete
  6. Doesn't start - error 0xc000007b here.

    ReplyDelete

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