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EmuCR:JPcspJpcsp SVN r2255 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r2252
Improved sceIoOpen to return correct error code when too many files are open (instead of Java exception)
r2253
New finding in PSP thread scheduling: no thread switching occur when interrupts are disabled.
Tested on PSP using taskScheduler.prx test application.
This might fix applications showing for example the error "Waiting too long on an END command, aborting the list xxx".
r2254
Trying to improve the handling of errors when compiling a shader: when a shader compilation/linking error is detected at the startup, the shaders are automatically disabled with a warning message.
This is mainly to avoid a black screen on ATI/AMD when shaders are enabled.
r2255
Again, fixed a problem introduced by r2245: audio was no longer decoded by the external decoder (SonicStage).

Download: Jpcsp SVN r2255
Source: Here

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