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EmuCR:JPcspJpcsp SVN r2643 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r2638
Improved sceKernelLoadExec(): do not clear the screen and do not reset display
settings when reinitializing the PSP.
r2639
Remember window size when restarting Jpcsp ( Issue 303 ).
Added ability to add use more than one UMD folder path. Additional paths can be
set manually in the Settings.properties:
emu.umdpath.1=...
emu.umdpath.2=...
Remark: the entry emu.umdpath is still required.
There is currently no GUI for editing these additional paths, they have to be
set manually in the Settings.properties.
r2640
Improved compatibility of sceUtilityLoadAvModule: corrected error codes.
r2641
Added new information collected by the GE profiler: VTYPE parameters.
r2642
Updated translation for pt_BR provided by felipefpl.
r2643
Set default Java stack size to 2 megabytes: -Xss2m.
This seems to fit best most games as reported by BlackDaemon.

Download: Jpcsp SVN r2643
Source: Here



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