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EmuCR: PCSX2PCSX2 SVN r5360 is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 SVN Changelog:
r5356
Update installer version string.
r5357
GSDX: Simplified and improved (for my purposes) the D3D11 checks a little. Necessary for something I'm working on, hopefully doesn't break GSDX for anyone (this code took a lot of revisions initially as I recall).
r5358
GSDX: Adapter selection in the configuration dialog. Effective on D3D10/11 and probably on D3D9. D3D9 will not enumerate adapters with no connected outputs and I haven't actually tried connecting my integrated GPU to a display, but D3D11 doesn't care.

Probably only of interest to testers (and me). Absolutely do NOT select the reference device even out of extreme morbid curiosity. It's not even very good at being a reference despite being slower than you can probably believe.
r5359
GSDX: missed the property files, VS is awkward about saving them.
r5360
GSDX: And combo boxes are apparently weird about vertical size.

Download: PCSX2 SVN r5360
Source: Here

2 Comments:

  1. se podria cambiar la resolucion native?

    probando la resolucion 1200x1200 se ve la mayoria de juegos mejor sin lineas verticales negras.con Native x2 o x3 los Tekken,Soul Calibur y varios mas si se ven con esas lineas verticales negras.

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