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EmuCR: MednafenMednafen v0.9.26 WIP is released. Mednafen is a multi-game-system emulator, for various platforms, including emulation of the following systems:Atari Lynx,Famicom,GameBoy (Color),GameBoy Advance,Neo Geo Pocket (Color), NES(both NTSC and PAL),PC Engine/TurboGrafx 16 (CD) and SuperGrafx,PC-FX,WonderSwan (Color).

Mednafen v0.9.26 WIP Changelog:

-- 0.9.26-WIP: --

October 13, 2012:
PSX: Handle non-word-aligned timer port reads and writes, rather than triggering an assert(). Also, a warning message is
now printed if a game tries to read from timer open bus space, rather than an assert() being triggered.

More C++11 warning fixes.

October 12, 2012:
NES: Added emulation of iNES mapper 101.

October 11, 2012:
PSX: Added a "Dance Pad" emulated device, that uses mostly the same code as the "Gamepad" device, but doesn't provide
access to the shoulder buttons, and allows for opposing D-pad directions to be pressed simultaneously.

PSX: Improved emulation of bit15 of the SPU control register; fixes problems with "Dance Dance Revolution",
"Medal of Honor", "Madden NFL 2003", "Fuuraiki", and "The Misadventures of Tron Bonne".

October 10, 2012:
PSX: Fixed a bug that could cause an emulator crash if the game crashed and tried to execute code in the last 64KiB of the
CPU logical address space.

Download: Mednafen v0.9.26 WIP
Source: Here



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