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EmuCR: BizHawkBizHawk SVN r3979 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)

BizHawk SVN Changelog:
r3979
commodore64: fill in fetch code
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r3978
commodore64: new core with focus on low-level comm between chips and activity on both phases of the clock
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r3977
Add Atari 7800 to path config (interim only) and use firmwares folder instead of specific rom file paths. Atari 2600 - remove save ram in path config since it is not used. Optimized NES controller image.
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r3976
add a stub for a GBA GPU Viewer
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r3975
nes-fix mapper027 based on new understandings from fceumm; fix world hero
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r3974
FDS: connect drive LED front end feature. also fix a bitsy savestate&saveram issue
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r3973
nes-fix m074 and m192 and add You Ling Xing Dong to gamedb to correct mapper from m074->m192. p.s. you ling mi long dong
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r3972
move some avi dump stuff out of the frame advance function
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r3971
my bad
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r3970
snesgfxdebugger-support rightclick freezing
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r3969
snesgfxdebugger-layer toggles, more information
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r3968
add a\v dump resize hints to gb, gba. other cores should probably get this treatment as well
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r3967
av dump: support resizing everything to a single resolution. sorry about all the crap gumming up MainForm...
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r3966
PCE - slight change in order of buttons on input config, fix Virtual Pad on PCE CD and SGX modes
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r3965
Path Config - fix C64 Firmwares config
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r3964
PCE-CD: hook up client drive LED api
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r3963
oops, needs led images
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r3962
Coleco: implement TMS mode 3, clean up some debug code
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r3961
Use coreoutputcomm for led light feature
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r3960
C64 - Statusbar now has a floppy disk led light, lights up when emulated floppy disk is in use
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r3958
Virtual Pad - smarter resizing
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r3957
C64 - Virtualpad keyboard - clean up UI
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r3956
C64 - implement Restore key on client side, fixes to the Keyboard virtualpad
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r3955
TAStudio - listview - don't redraw bg unless it changes, a few fps speed up
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r3954
gba: blaaaaaaa
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r3953
VirtualPads - fix clearing of joystick pads
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r3952
snes-hookup ui for color palette selection
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r3951
gba: Disable oam dma "m_graphic" optimization. Perhaps it should work correctly, but it doesn't and the speed gain is near nil and it's not worth the trouble to try fixing. Fixes garbage in the opening to "Final Fantasy 5 (J).gba"
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r3950
oops
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r3949
Add BIOS info files & folders for c64, nes, snes
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r3948
gba: add system bus memory domain
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r3947
gba: muck up timer union (breaks savestates), add msvs rule to copy dll to bizhawk.multiclient/output/dll/libmeteor.dll
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r3946
GBA - fix virtualpad layout
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r3945
Hook GBA up to input config dialog (interim only)
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r3944
gba: hook up more path stuff
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r3943
Coleco - gamedb - add remaining noskip flags
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Download: BizHawk SVN r3979
Source: Here



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