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EmuCR: DaedalusX64DaedalusX64 SVN r785 is compiled. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

DaedalusX64 SVN Changelog:
r784
Rev 805 - Salvy
[!] Remove array for looking custom ucodes (We have a ucode cache anyways)
Rev 806 - Corn
[!] Some cleanup and minor (bug)fixes
Rev 807 - Salvy
[!] Some clean ups in Microcode cache, also removed overflow check (it should never happen)
Rev 808 - Corn
[!] brought back TUC hack for OOT (text is scrambled)
[!] Fixed some typos + clean ups
Rev 811 Corn
[!] Slimmed the size of TextureInfo
[!] improved SSV pickup/smoke blendmode
Rev 812 Corn
[!] Fixed blends for SSV and Sin & Punishment
[!] some cleanup in debug blends
r785
Rev 813 - Salvy
[!] Optimized OSHLE timer patches
[!] Removed KI hack from osTimerServicesInit
Rev 814 - Salvy
[!] Simplify when setting custom ucodes (now ucode modifier offset and array building is cached)
Rev 815 - Corn
[!] Clean up BlendExplorer
[!] Added more blend options to BlendExplorer
Rev 816 - Corn
[!] Fixed bug that made textures fail in Kirby (fence disappear and other issues)
[!] Added hack for a forced blend in Sin and Punishment
[!] Additional clean up in Blend explorer
Rev 817 - Salvy
[!] Simplified and optimized MatrixFromN64FixedPoint
[!] [OSHLE] Changed to 32bit when storing to a0,1,2,4 regs
Rev 818 - Salvy
[~] Opps repacking 16bits values in memory is actually slower - thnx corn
Rev 819 - Salvy
[!] Reorder MatrixFromN64FixedPoint to trick compiler to optimize even more (Corn)
[+] Add back DAEDALUS_ENDIAN_MODE (very important for future ports)
Rev 820 - Corn
[!] Fixed compile error with endian and svnversion
[!] Added twiddles to Fastmemcpy
Rev 821 - Corn
[!] Some fixes to OSHLE gu patches

Download: DaedalusX64 SVN r785
Download: DaedalusX64 Preview Pack (2010-07-27)
Source: Here

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