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EmuCR:PS2 emulatorPCSX2 gsdx-ogl-wnd SVN r5509 is released. PCSX2 gsdx-ogl-wnd is a branch of PCSX2. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 gsdx-ogl-wnd SVN Changelog:
r5500
gsdx-ogl-wnd: multiple VS compilation fix.
r5501
gsdx-ogl-wnd: forget one file ...
r5502
gsdx-ogl-wnd: * add a preliminary context and wgl management

Note: don't expect to compile/work yet
r5503
gsdx-ogl-wnd:
* fix C compilation issue

Remain 2 issues with VCS:
1/ need to add 3rdparty dir as include dir (zzogl seem to import common\vsprops\3rdpartyDeps.props)
2/ need to add opengl32.lib as additional lib
r5504
gsdx-ogl-wnd: try to update VS to include 3rdparty and link with opengl32 lib
r5505
gsdx-ogl-wnd: Try to compile OGL backend on VS
* Update project files
* basic compilation fix: include stdafx, s/uint/uint32/
* add selection of the opengl renderer/device in gsopen

Remain to fix opengl function declaration/initialization
r5506
gsdx-ogl-wnd: add GL function loading (done manually). It would be interesting to do the same on linux that would allow to drop glew depency.
r5507
gsdx-ogl-wnd: forget 1 file
r5508
gsdx-ogl-wnd: really create a 3.0GL context
r5509
gsdx-ogl-wnd: Build fix

Download: PCSX2 gsdx-ogl-wnd SVN r5509
Source: Here



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