EmuCR Feeds
Email Us

EmuCR:JPcspJpcsp SVN r3022 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r3022
Fixed another issue introduced by code clean-up from r3013.
---------------------
r3021
Fixed issue introduced by code clean-up from r3013.
---------------------
r3020
Fixed sceKernelAllocateVpl: write the allocated address when waking up thread. Moved the MsgPipe, Mutex and Vpl managers to the new (and correct) implementation for the thread waiting list.
---------------------
r3019
Fixed sceKernelWaitFpl: write the allocated address when waking up thread. Moved the EventFlag, Fpl, LwMutex and Mbx managers to the new (and correct) implementation for the thread waiting list.
---------------------
r3018
Fixed sceKernelWaitSema: a proper implementation for the thread waiting list is now provided, both FIFO and thread priority lists are implemented. This can improve the thread scheduling and avoid thread starvation when multiple threads are ...
---------------------
r3017
Draft implementation for better compilation of "lw" sequences from the stack. Not yet complete, disabled.
---------------------
r3016
Added new native Java code sequence for strncat. Fixed template for LongIntegerDiv.
---------------------
r3015
Added new native Java code sequence for strncat
---------------------
r3014
Small fixes in sceUtilitySavedata. Implemented sceUtilityMsgDialog also in PSP screen instead of pop-up window.
---------------------
r3013
Code clean-up.
---------------------
r3012
Improved again r2996: additional 1 byte as thread argument is only passed on newer firmware. Now assuming after v2.00.
---------------------
r3011
Avoid memory overwrite in some cases when using sceUtilitySavedata.
---------------------
r3010
New finding: PSP_O_TRUNC flag in sceIoOpen is not truncating the file at the beginning, but only after the first write.
---------------------

Download: Jpcsp SVN r3022
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!