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EmuCR: PPSSPPPPSSPP Git (2013/06/15) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #2264 from aquanull/WinFix
Win fix
* Show the mouse cursor on full screen when it is moved or clicked.
* Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
Fix missing ppsspp.ini loading log (only 1 unimportant line though).
Fix loading ui_atlas.zim failure when [General]Browse = True is set in ppsspp.ini.
Some other minor fixes as well.
* Merge pull request #2257 from thedax/disableTouchOnDesktop
Disable touch controls for Windows
* No need to have an if true there.
* Fix ifdefs not to break iOS.
* Changed my previous implementation to an ifdef at Henrik's request. Disable touch controls for "desktop" platforms(Windows/Linux/mac). The intention was to disable the invisible controls, but this commit will break the touch controls completely, even if visible. Platforms such as Android/Meego shouldn't be affected.
* Merge pull request #2265 from raven02/patch-1
Better align the message context in message dialog
* Better align the message context in message dialog
* Merge pull request #2260 from unknownbrackets/mpeg-fix
Ensure FFmpeg doesn't corrupt an early keyframe
* Fix a possible buffer over/underflow issue in mpeg.
Atrac seems to have a problem here, so let's be safe.
* The seek callback should return new offset.
Like lseek(). Not the passed param.
* Ensure FFmpeg doesn't corrupt an early keyframe.
When the analyze func runs, it seems to check between 2-4% (or so?) of the
stream, which for longer videos especially we don't have yet. Returning a
read failure here seems to truncate that keyframe sometimes.
FFmpeg asks for the total size when this happens, which we were ignoring.
Handling it fixes this, as FFmpeg apparently realizes we ran out of data.
* Merge pull request #2267 from unknownbrackets/thread-funcs
Return correct errors in sceKernelDeleteThread()
* Return correct errors in sceKernelDeleteThread().
And also, don't reschedule in sceKernelTerminateDeleteThread(), per tests.
* Merge pull request #2266 from unknownbrackets/atrac-fix
Ignore/fail on bad seeks for atrac3 audio
* Ignore/fail on bad seeks for atrac3 audio.
This was happening in Disgaea, and causing it to crash.
* Remove redundant vmov instructions (seen in wipeout)
* Merge pull request #2258 from oioitff/mpeg-fix
Implement scePsmfGetNumberOfSpecificStreams and fix wrong video/audio stream channel.
* fix wrong video/audio stream channel.
* Implement scePsmfGetNumberOfSpecificStreams.

EmuCR: PPSSPP

Download: PPSSPP Git (2013/06/15) x86
Download: PPSSPP Git (2013/06/15) x64
Download: PPSSPP Git (2013/06/15) for Android
Source: Here

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