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EmuCR: PPSSPPPPSSPP Git (2013/07/29) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #2978 from Kingcom/Sym
Basic .sym support
* Basic .sym support
* Buildfix.
* Merge pull request #2976 from raven02/patch-7
GPUState code cleanup
* gstate code cleanup
* Merge pull request #2975 from raven02/patch-6
VertexDecoder: Fix a typo and default case
* Float code cleanup
* TransformPipeline : Set case 3 as default #1
* VertexShader : Set case 3 as default #1
* VertexDecoder: Fix a typo #2
* VertexDecoder: Fix a typo #1
* Merge pull request #2972 from unknownbrackets/endian
Add endian swapping struct, use an intermediate for Windows.h
* Use CommonWindows.h from Windows/ too.
Might as well. Everything still builds fine.
* Always defined WIN32_LEAN_AND_MEAN.
Might as well, less mess everywhere else.
* Switch to including Windows.h from an intermediate.
This makes it easier for Xbox which uses a separate header.
* Use u32_be where appropriate as well.
* Fix some compile failures under big endian.
* Move swap_struct_t to its own file.
This way bswap32() and friends are already defined. Otherwise there are
errors.
* Improve the auto-swapping struct a bit.
Specifically:
* Don't override &&/|| - that kills short circuiting.
* Consistently return a swapped type from operators.
* Add a few more missing operators.
* more on endian types
* endian struct
* Buildfix.
* ARM Jit: Implement VTFM*
* Merge pull request #2968 from Kingcom/Assembler
Only assemble when the core is paused
* Only assemble when the core is paused
* Merge pull request #2963 from raven02/patch-4
Better fix the YES/OK/No button sizing and code cleanup
* Add "Enable logging" to new UI
* Fix the YES/OK/No button sizing and code cleanup
* Merge pull request #2967 from unknownbrackets/virtfs
Implement plugin handlers for VirtualDiscFileSystem + fixes
* Improve performance of File::GetSize().
* Add a param to log filenames in virtfs handlers.
* Switch to .lst instead of .ini.
* Implement a stub for handlers in GetFileInfo().
* Oops, typo.
* Implement virtfs file handlers.
* Add basic infrastructure for file handler plugins.
The purpose of this is for games which use archive file formats
(containing many individual files), so that assets, files, etc. can be
worked on more rapidly.
* Merge pull request #2 from Kingcom/virtfs
Fix issues in virtual disc filesystem.
* Fix issues

EmuCR: PPSSPP

Download: PPSSPP Git (2013/07/29) x86
Download: PPSSPP Git (2013/07/29) x64
Download: PPSSPP Git (2013/07/29) for Android
Source: Here



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