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EmuCR: DolphinDolphin Git 3.5-1796 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- Fix compatibility with the SDL2.0 release.
- Add some ifdef magic to GLFunctions.cpp to make it not directly dependant on GLESv3.
- [Android] Fall back to using dlsym on ourselves to pull in OpenGL Functions when eglGetProcAddress fails. This fixes an issue on the Chromebook where I was forced to link to libGLESv2 and pull in the functions statically since eglGetProcAddress would...
- D3DBase: Fall back to creating a normal context when debug fails
- Revert "D3DBase: Don't pass the DEBUG flag when creating a device"
- Fix a warning introduced by the recent netplay UI changes

Download: Dolphin Git 3.5-1796 x86
Download: Dolphin Git 3.5-1796 x64
Source: Here

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