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EmuCR: DolphinDolphin Git 4.0-599 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
- Fix for previous commit. I was supposed to use GL_VERSION, not GL_RENDERER.
- Probe the GL_RENDERER string on Nvidia to grab the driver version.
- [Android] Reenable the bug for dynamic UBO array member accesses. Some information on this bug since this isn't quite true. Seemingly with the v53 driver, Qualcomm has actually fixed this bug. So we can dynamically access UBO array members. The issue that is cropping up is actually converting our attribute 'fposmtx' to an integer. int posmtx = int(fpostmtx); This line causes some seemingly garbage values to enter in to the posmtx variable. Not sure exactly why it is failing, probably them just not actually converting the float to an integer and just handling the float directly as a integer. So the bug is going to stay active with Qualcomm devices until we convert this vertex attribute from a float to a integer.

Download: Dolphin Git 4.0-599 x86
Download: Dolphin Git 4.0-599 x64
Download: Dolphin Git 4.0-599 for Android
Source: Here



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