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MAMEMAME SVN r27091 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r27091
Changed parity & stop bits to an enum (you can now pass in 1.5). I've updated the uarts that were testing for 1.5 stop bits to pass that in, but there are probably others & 1.5 stop bits is converted to 2 by diserial. However the 68681 requ...
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r27090
Created a mame sound device for netlist. Fixed an issue causing wild oscillations. Currently, pong has sample code for using the sound device. Uncomment "TEST_SOUND" in pong.c to hear a constant sound from a 7400 multivibrator. Sound is sti...
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r27088
New Tekken 2 clone
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r27087
Fixed MT03329. (nw)
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r27086
Electrocoin Phoenix tech checkpoint, still hasn't got them booting though (nw)
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r27085
Introduced the concept of "logic families". Currently, standard devices default to TTL. Going forward, this enables the family type (e.g. LS, S, HCT, ...) to be a device parameter. Currently, no changes are introduced. This is architecture...
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r27084
Fix compile. No WN
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r27083
Made GND a device of it's own (actually a terminal container). No WN
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r27082
An output should have at most one d-to-a proxy connected to it. No WN
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r27081
Plural. (nw)
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r27079
Fixed MT03344. (nw)
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Download:MAME SVN r27091 x86
Download:MAME SVN r27091 x64
Source: Here



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