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EmuCR: PPSSPPPPSSPP Git (2014/02/10) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #5393 from unknownbrackets/io-minor
Support additional prefixes, like memstick:
* Support additional prefixes, like memstick:.
I also found umd01: and host01: work, etc. May help #5377 and possibly
others.
It seems like games can assign these at will and potentially even
subpaths, but reporting hasn't shown many cases yet. We can still watch
it.
Avoided mapping additional systems because savestates don't handle that
well currently.
* Update native.
* Warning fixes
* Restore some log levels of actually unimpl functions
* Merge branch 'patch-15' of https://github.com/raven02/ppsspp into raven02-patch-15
* Change log level to DEBUG_LOG
* Merge pull request #5388 from unknownbrackets/reporting
Adjust reporting to track and send more things
* Let's use typesafety in the config stuff.
* Use consistent names for reporting config settings.
* Redo the rest of the config sections.
Now they're all just once, rather than twice.
* Centralize getting and setting or config settings.
Typos in Set() and etc. can be things of the past.
Only General so far.
* Add configuration settings to reporting.
* Skip reporting when fonts do not exist.
I'm really tired of all the "no font" reports that aren't really valid.
* Lock out reporting if harmful settings are used.
Before, if you turned it on, broke stuff, and then turned it off, we
reported the broken stuff. This could be responsible for various
messages that have seemed strange.
* Reset reporting on a new game.
This way "once" and "spam" no longer persist between runs. Makes it
easier to test a bunch of games in a row without restarting in between.
* Keep track of whether a savestate has been used.
Mostly to improve info we get in reporting.
* Centralize game background drawing code.
No need to duplicate it everywhere.
* Merge pull request #5381 from raven02/patch-16
Avoid repeat spamming of audio end reach in the case of audio stream present
* Make sure audio stream is present
* Also need this to prevent double-shutdown.
That exit(0) before was skipping a lot of stuff..
* Fix #5390, crash on Exit on Windows.
* Our symbian compiler doesn't seem to be too fond of new style loops indeed

EmuCR: PPSSPP

Download: PPSSPP Git (2014/02/10) x86
Download: PPSSPP Git (2014/02/10) x64
Download: PPSSPP Git (2014/02/10) for Android
Source: Here



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